Solo United Nations

In Cataclysm guild achievements were introduced and one of these was United Nations (55 exalted reputations). Now this was supposed to be a group effort but in the early days of cata this achievement was bugged, rather than taking everybody’s exalted reputations, removing duplicates and that being the number, it just went off whoever had the most exalted reputations. Some guilds still got this achievement before it was fixed as it is possible to solo. When Mists comes out part of this has the potential to be irrelevant. New factions will be introduced and these will (in all likelihood) be easier to max out than some of the vanilla factions. So I’ll break the guide up into difficulty level.

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Playing dress up

When patch 4.3 dropped, we didn’t just get a new raid tier to play with, we got two new game changing features, LFR and transmogrification. Before transmog your character wore whatever gear had the best stats and if they looked like a clown, they looked like a clown. Tier sets had a cohesive look but tier doesn’t cover everything so the boots might not match. Even if everything did match it might not be to your taste, I personally loathe paladin tier sets that look like dresses. So transmog is a huge feature.

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Saving for those big ticket items

I’m a saver in game and out. I much prefer my money to sit in the bank accumulating than spend it. I don’t feel safe unless I have at minimum a certain balance. After all you never know what might happen. Therefore, it’s not really much of a surprise when I realised the other day that I was applying those same beliefs in warcraft. How then can a committed saver buy the mount that they’ve wanted ever since they saw it? I’m talking of course about the motorbike.

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Swtor wishlist

Given that swtor is still a very new game, and consequently that neither I or anyone has been playing it that long, it’s not really fair to have a wishlist. After all, it’s not really had time to refine itself the way warcraft has so it seems a bit mean. Then again it still is refining itself so a list of what I’d like to see on swtor’s to do list isn’t out of line.

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Account Wide Achievements and the Sands of Time

Mists beta is out! Mists beta is out! *Jumps up and down* I thought it would be within a month but just days after monday is so cool. No invite for me yet so I’ll have to be patient and remember a watched pot never boils. Refreshing my battle.net account every 5 minutes won’t make the invite come any faster, it’ll probably be days/weeks before it comes. I do suck at being patient though.

Being an achievement nut achievements are a big deal to me. When it was announced that achievements might be going account wide I wasn’t sure what to feel. It was troubling that’s for sure as if it wasn’t implemented right then it could mess a lot up. As I promised on Mists Monday achievements get their own post as they are the most important part of warcraft to me. However, the post wasn’t long enough on it’s own and another topic I’ve been meaning to write about for a while is the effect of time on achievements. All of this after the break.

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Mists Monday

We interrupted your regularly scheduled posts because it’s ‘Mists Monday’! The nda on last weeks press event has been lifted and there’s lots, and lots, and lots of new information. I sat down and quickly skimmed it all this morning but that’s no way to process so consider this my processing. What does the fourth xpac have in store for us?

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My paladin is jealous of my bounty hunter

I defy anyone to have two of the same sort of thing and not compare them – it’s impossible. I’ve been comparing warcraft and swtor since I first set foot on Hutta and surprisingly both have come out rather well. Swtor is different enough from warcraft to be able to stand on its own and the reverse is also true. I chose to play a bounty hunter first in swtor and I chose to play a mage first in warcraft. It’s far too early to say whether that bounty hunter will be my main or not but for the time being it is.

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The great item squish

The one thing that can’t be denied in warcraft is inflation. The economy has experienced massive inflation and so has character stats. Compared to vanilla, where a hundred gold was a fortune and character health was about 5k, at the end of cata a thousand gold can be made easily in an hour and unbuffed my pally has 180k health. Inflation is a fact of life both in game and out. While the economy can’t be brought down aside from introducing gold sinks character stats can.

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The Legacy System

There’s been a lot of news lately about the Legacy System which is being further developed in patch 1.2. I say further developed when I suppose really I mean developed at all. As it stands now the legacy system is non-existent, existing only to be added too in the future. That future being patch 1.2. So what is there to say about it? Well actually a fair bit, about a posts worth in fact.

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Warcraft Wishlist (Part Two)

In my last post I went over how I wish that they’d build on the existing lore of the warcraft universe. Particularly, as a personal preference, with the lore surrounding Lordaeron. What can I say I’m an Alliance player but this angle does give Horde action too. In fact it’s ripe for the Alliance/Horde conflict the game is going to try and focus on. However, that was last times post. Today I’m going to talk about game features.

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